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Yeah, I’ll definitely consider it.
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Heard
5b. The keybind for opening the backpack UI is actually code seperate from the module. InventoryMaker doesn’t do any of that kind of stuff, like showing your backpack or showing character equipment when a key is pressed. That’s handled by the dev.
You don’t have to have a backpack. If you only want the hotbar, all you need to do is create the one hotbar container and define how many slots you want. So, when the max size is reached, no more items are added at all. Basically the hotbar will be your entire inventory.