Update 8:
-
Made it so that module auto imports now use
game:GetService(name)
instead ofgame.name
when using services (if a variable has not been declared as it), but if a variable HAS been declared as the service (doesn’t matter the name, just need to be declared with game:GetService()), it’ll use that instead. (This doesn’t affect script relative paths)
-
Name sorting coming soon!