Client Tween for Multiple Doors

Ive been made aware by how much more efficient it is to use client side tweens instead of using them on the server. I wanted to apply this knowledge to doors I plan on implementing into my game. Im stuck on what the process would be to applying this, since some doors will have different properties than others but mainly that they are being replicated.

If you do know how to use TweenService, you can add a localscript in StarterPlayer > StarterCharacterScripts and you can do your code for the tween service, you can make the door be opened with click detector or proximity prompt.