if script.LEFT.Value == 1 then
Right1:Play()
RightAnimation:PivotTo(CFrame.new(-20, game.Workspace["Character (merge)"].RootPart.Position.Y, game.Workspace["Character (merge)"].RootPart.Position.Z))
end
Hi, to get help you’ll need to state what the issue is. Right now you’ve not quite told us what issue you’re facing or what goal you’re trying to achieve.
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tweening works by continually updating the property, meaning if you try to interrupt it with a single step like PivotTo, it’s gonna override it
I added Left and right Character
didnt work
I Fixed
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