Is it possible to change this about orientation in studio?

i have a sword model and the rotation its at is -0,180,90 and another sword, which looks to be rotated exactly like the previous one is at 90,180,0
is it possible to make the second sword be at -0,180,90 and still look like it hasnt rotated at all?

Well, do you have a script? Define the sword, clone the sowrd, change the rotation and parent it to the player object you want to attach it to.

that is not what im trying to do, im trying to replace the first sword with the second, but it wont function the same in the animations because of its orientation. the question states if i can change the sword from being -0,180,90 to 90,180,0 while it stays in the same orientation