What is VBake?
VBake is a free Blender add-on that converts your Roblox models into a single mesh while preserving all your part colors and merging duplicate vertices. No texture map needed.
Perfect for when you want to turn a multi-part build into a MeshPart but don’t want to deal with UV unwrapping and texture baking.
Features
Preserves part colors as vertex colors
Merges duplicate vertices (up to 40% geometry reduction)
One-click export to FBX
Simple UI panel in Blender
Free and open source
Limitations
- Colors only: does not transfer Roblox materials (Plastic, Metal, Wood, etc.)
- Best suited for single-material builds where you just need the colors
How To Use
- Export your model from Roblox Studio as OBJ
- Open Blender and find VBake in the sidebar (press N)
- Select your OBJ file and click “Bake & Export”
- Import the FBX into Roblox Studio as a MeshPart
Done! Your mesh keeps all the original colors.
Download
GitHub: github.com/kirbymonk/VBake
Requirements:
- Blender 4.0+
Installation
- Download
vbake.pyfrom GitHub - In Blender: Edit → Preferences → Add-ons
- Click Install → select
vbake.py - Enable the checkbox
- Press
Nin 3D viewport → click VBake tab
Feedback
Let me know if you have any issues or suggestions!
Written with help of Antrophic Claude Code.