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About the Code Review category
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0
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10008
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April 24, 2018
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Help improving a data saving module
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6
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51
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July 17, 2026
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Custom ECS Engine Code Review
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12
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247
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July 16, 2026
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Are These XP Progression Functions Safe? Looking for Potential Issues
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8
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223
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July 11, 2026
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DataStore implementation
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7
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216
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July 11, 2026
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Is it a good idea to have 1 big script or several small scripts
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13
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6084
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July 11, 2026
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Better way of using debounce in server script?
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6
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1727
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July 8, 2026
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Ring/Coin system optimizations?
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9
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339
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July 5, 2026
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Timeout function
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13
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184
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June 20, 2026
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BitoLog's String Formating Thing
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0
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67
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June 19, 2026
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Applying strict typechecking to set datatype example in metatable documentation
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5
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141
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June 16, 2026
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Basic RNG + Luck system
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1
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192
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June 16, 2026
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Roblox still randomly crash/closes out after a few minutes of play time
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0
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88
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June 14, 2026
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Recursive VS iterative design
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7
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338
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June 14, 2026
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Help on chunk lag reduction
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1
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100
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June 14, 2026
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Best way to reduce lag on chunk generation
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5
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123
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June 12, 2026
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Help me with this code(2d Camera system)
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2
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126
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June 9, 2026
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Player/Data Loader Architecture Review - Potential Race Conditions and Design Concerns
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0
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79
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June 6, 2026
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Need help with modular code
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4
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263
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June 5, 2026
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How does the "tick()" function actually work?
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11
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219
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June 18, 2026
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Age Group Indecator
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2
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151
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June 1, 2026
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Combat State Machine for Block / Attack / Stun System
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2
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170
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May 31, 2026
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Resetting Player Avatar using HumanoidDescriptions
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2
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109
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May 28, 2026
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Review my Inventory
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3
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167
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May 27, 2026
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Is this the correct way to create SurfaceGui connections for models that are actively added and deleted from the game
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1
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70
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May 22, 2026
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Parallel luau abstraction
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0
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118
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May 20, 2026
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Attacking local script
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2
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122
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May 19, 2026
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Easier way to use variadic arguments?
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5
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160
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May 18, 2026
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Getting the players ping
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2
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127
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May 14, 2026
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Is this good way to handle developer products?
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12
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229
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May 14, 2026
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