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About the Code Review category
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0
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9965
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April 24, 2018
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DataStore implementation
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0
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33
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June 26, 2026
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Ring/Coin system optimizations?
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8
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275
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June 21, 2026
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Timeout function
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13
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122
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June 20, 2026
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BitoLog's String Formating Thing
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0
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47
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June 19, 2026
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Applying strict typechecking to set datatype example in metatable documentation
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4
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114
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June 16, 2026
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Basic RNG + Luck system
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1
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141
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June 16, 2026
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Roblox still randomly crash/closes out after a few minutes of play time
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0
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74
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June 14, 2026
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Recursive VS iterative design
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7
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322
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June 14, 2026
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Help on chunk lag reduction
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1
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77
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June 14, 2026
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Best way to reduce lag on chunk generation
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5
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116
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June 12, 2026
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Are These XP Progression Functions Safe? Looking for Potential Issues
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7
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165
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June 12, 2026
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Help me with this code(2d Camera system)
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2
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105
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June 9, 2026
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Player/Data Loader Architecture Review - Potential Race Conditions and Design Concerns
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0
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72
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June 6, 2026
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Need help with modular code
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4
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249
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June 5, 2026
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How does the "tick()" function actually work?
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11
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193
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June 18, 2026
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Age Group Indecator
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2
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141
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June 1, 2026
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Combat State Machine for Block / Attack / Stun System
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2
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158
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May 31, 2026
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Resetting Player Avatar using HumanoidDescriptions
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2
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104
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May 28, 2026
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Review my Inventory
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3
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156
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May 27, 2026
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Is this the correct way to create SurfaceGui connections for models that are actively added and deleted from the game
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1
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68
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May 22, 2026
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Parallel luau abstraction
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0
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107
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May 20, 2026
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Attacking local script
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2
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112
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May 19, 2026
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Easier way to use variadic arguments?
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5
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159
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May 18, 2026
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Getting the players ping
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2
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114
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May 14, 2026
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Is this good way to handle developer products?
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12
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224
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May 14, 2026
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StateSystem Design Review
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3
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197
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May 13, 2026
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Guys did you loved my crash code?
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10
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445
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May 9, 2026
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Simulation of ProjectileStepperImpact, Looking to expand for allowing Bounces and Rolling
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0
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82
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May 3, 2026
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Server Module Loader Design Review
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6
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155
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May 3, 2026
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